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    <![CDATA[<p>a chapter by chapter spoiler-free podcast covering <em>Worm</em> by Wildbow</p><p><br></p><p>every Tuesday &amp; Friday wherever you can find podcasts (Apple Podcasts, Podcast Addict, Overcast, Podcast Republic, Spotify, YouTube, etc.)</p><p><br></p><p>get in touch at inchwormpodcast@gmail.com</p><p><br></p><p><a href="https://parahumans.wordpress.com/" rel="noopener noreferrer" target="_blank">Read <em>Worm</em></a> | <a href="https://www.patreon.com/Wildbow" rel="noopener noreferrer" target="_blank">Support Wildbow</a></p><p><a href="https://bsky.app/profile/inchwormpodcast.bsky.social" rel="noopener noreferrer" target="_blank">Inchworm Bluesky</a> | <a href="https://www.tumblr.com/inchwormpodcast" rel="noopener noreferrer" target="_blank">Inchworm Tumblr</a> | <a href="https://discord.gg/yjFbpTbRWm" rel="noopener noreferrer" target="_blank">Inchworm Discord</a></p>]]>
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  <itunes:author>Jenny and Ted</itunes:author>
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    <title>13.1 - &quot;Intensive Grueling Death Games&quot;</title>
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      <![CDATA[<p>Jenny and Ted discuss Snare 13.1.</p><p><br></p><p>Episode Notes:</p><ul><li>It's possible this is the bad-joke arc</li><li>We've been successfully reminded of the tension</li><li>How much narrative space are we gonna spend on these rounds of testing?</li><li>Skitterland! We love what she's done with the place!</li><li>Taylor, Lisa, and the mortifying ordeal of being perceived</li><li>Taylor, Brian, and the cautious approach to villainy</li><li>Taylor, Colin, and the vulnerability of having connections</li><li>Beating the Slaughterhouse Nine might make beating Coil seem more realistic</li><li>Caution vs. lack of hope</li><li>How can we fail here? Let us count the ways</li><li>What game is Coil playing here?</li><li>Imp-ulsivity</li><li>Alas for our combat Lisa</li><li>We're excited for Lisa to grow into this scar</li><li>What would happen if we knew Noelle's power...</li><li>So many traveler mysteries to... unravel</li><li>We continue to be balked of an Undersiders reunion</li><li>Bitch(es) need(s) stitches</li><li>Mannequin is scarier for being smart</li><li>As game rules go, these are not good ones</li><li>Can the city catch a break? Please??</li><li>Somebug vibes</li></ul><p><br></p><p>Links:</p><ul><li><a href="https://parahumans.wordpress.com/2012/07/28/snare-13-1/" rel="noopener noreferrer" target="_blank">https://parahumans.wordpress.com/2012/07/28/snare-13-1/</a></li><li><a href="https://www.patreon.com/Wildbow" rel="noopener noreferrer" target="_blank">https://www.patreon.com/Wildbow</a></li></ul><p><br></p>]]>
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    <itunes:title>13.1 - &quot;Intensive Grueling Death Games&quot;</itunes:title>
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    <itunes:episode>131</itunes:episode>
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